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Marlowe Census
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Borrowing its design and methodology from the Shakespeare Census conducted by Adam Hooks and Zachary Lesser, the Marlowe Census attempts to locate and describe all surviving copies of Marlowe’s works that were printed before 1700. Following the lead of the Shakespeare Census, I include in the census all works that were attributed to Marlowe during the period, even those that are now thought to be apocryphal, but not any works that have been attributed to him only by more recent scholarship. I also exclude Restoration adaptations of his plays, as well as the early modern anthologies that include verse by Marlowe.

The Census currently includes 325 copies. High-quality color digital facsimiles are available for 32 copies, or 10% of the total—click on the in the list of copies to access the digital facsimile. If you know of any copies that the census has missed, or of any other high-quality color facsimiles online (i.e. not EEBO images), please let me know.

To date, 10 copies have been verified and their details confirmed on site, while the listings for the remaining 315 are attested only by the holdings details found in library catalogues, in the ESTC, in scholarly accounts, and in public posts. A list of all unverified copies can be found here, and a list of "ghost" copies – copies attested in the ESTC and elsewhere which do not seem to exist – can be found here.

A list of all libraries currently in the database, along with the number of copies they hold, can be downloaded here.

Each copy in the Marlowe Census will be given a unique identifier, the MC#, which can be used in references and citations and which will not change. Some numbers may appear out of order in copy listings, since individual copies may have changed Location since these numbers were first assigned.

Please cite the Marlowe Census as follows:
Marlowe Census. Ed. Rob Carson. Created 2021. Accessed [date]. http://www.marlowecensus.org. MC# n.
The static URL for any copy is https://marlowecensus.org/mc/n , where n is the MC#.

Created by: Rob Carson
Based on a design by: Adam G. Hooks and Zachary Lesser
Principal Developer: Scott Enderle
Troubleshooting and Modifications: Colin McFaul